Sunday, March 28, 2010

Feedback

Copyright - E-toy crew.

Visible representation

Innovative ways : What's difference between emotional and funtional ( talk play love)

Clearify and specify what e-toy crew do

Thursday, March 18, 2010

Description




From the Research, I extracted some features can be applied into my product.

Also I defined the identity of my product, and find innovative ways.

+ I named this project e-toy crew; is an ambient device, which reacts to messages,

updates and many other situations in social networks
Since it is collectable, users can choose different toy according to their favor or purpose

(E toy crew consists of Face book toy,Twitter toy, Google toy,U-tube toy and Skype toy)

E- toys are getting developed through being feeded treated owned (emotional)/ talking

playing loving ( Functional) / being Selled, created, boomed up (Business)


Monday, March 15, 2010

Analysis

Analysis of Ambient gadget (+ toy)
- From Vomoder to Nabaztag


















Friday, March 12, 2010

Research -bearbrick - movement


Be@rbrick is a collectible toy designed and produced
by the Japanese company MediCom Toy Incorporated.

The name is derived from the fact that the figure is
a cartoon-style representation of a bear, and that it
is a variation of MediCom's Kubrick design.
The at sign in the place of the letter a is a visual
device that is a part of the Be@rbrick brand, and
as such, a trademark of MediCom Toy.

Monday, March 8, 2010

Analysis



I extracted two functions which can be applied to my product from the previous research

I've done; one is from Nabaztag and another is from Cube world.

Nabaztag: wi-fi enabled gadget ( + programmed tag detecting wifi)

Cube world : Interactivity ( digital citizens in a box interact with each other when they stick)




Saturday, March 6, 2010

review - Nabaztag



Too many functions, Hard to install, Expesive Price as a toy(ambient gadget)

+ size is too big to put it near laptop , doesn't work well (different from ads)