Wednesday, November 4, 2009

Ambient Intelligence

Home entertainment with ambient technology
Concept: multiple purpose of flat.
Ambient - environment & user interface (+ sense)
What we have to consider -> * Interface - Sense - Touch
Movement
Preference - specific favor
Emotion - sad, happy, upset, excited etc

Home Entertainment -> PA, sofa, light (lamp), mobile, TV...
(Stream) Media Classification -> Audio
(Storage) Video - Virtual, Visual
Internet
TV, WIFI, Internet, DVD, Music

Plasma
CRT
LCD
OLED -> organic, environmentally friendly - flexible
* recommend: John Carpenter Movie - go to IMDB

Change of computer language (based on, how to realize)
: Text – Logo (elements) - Image

Room classification according to usability (also timeline needs cost)
- Bedroom, Kitchen, Living room, Study room, Bath room, Toilet
* Cross connection - certain area

+ Living room (cost) - IKEA, HABITAT

Multi generation Family
- House person, Elder, work, student, kid etc

Age
Kid <5
Children 5-11 (Outdoor Game, Sports)
Youngster (teenager) 11-18
But special age 16-18 - Boundary legal-illegal
Normal Dating Chatting Focus on social communication

(Grouping is recommendable) and research

Home situation - make a story -> start designing
-> Research * what is desirable
Full design of flat

Different democratic group

*What makes look different (object)?
*Child or not
*Architecture (not only furniture)
*Use case
*Sensing what
*Actuator what intrigues
*Environment Sensor
*Devices

What do we need?

1. Background knowledge - ambient
2. NASA uses - office environment, overview, other ideas,
3. Design - Prototype - sensor connection, check video & image,
Now and Future (next 5 years)

Happen (scenario)
1. Come home from outside
2. Alarm off-> TV on -> turn on the light

Q) How can we sense mood or user's feeling?

Discussion) make user choose music and environment following mood (preset)
Advice) search this program (I-tune or something) - Customize*

* Technology - controlling - remote control
Changing (without pushing any button)
Optimal House -> we have to focus on

(Not for just one average target- why ambient)

* What do you like?
-Mood
-Preferences
-Gesture
Individually - separate (according to preference)
Try to identify in best way - preference and average

Program comes on TV
Feeling Phone
Mood Internet
Ambient - color, textile, texture, touch etc (exemption, association)

Define different ambient (Discussion)

* Just social
* Discussion
* Study
* Party
* Cleaning
* Eating
* Relaxing

(Different use) - Virtual reality
(Discussion) -> Provide tutorial, recipe, schedule, therapy...

(Advice) -> Think about situation and use of internet might be different according to age and purpose.

(Discussion) -> What you want to communicate with what technology?
* Think about tendency, Chance to different pattern...

(Advice) -> If you use just remote control, it won't interact.
And If just only focus on best way; one thing adjust all people's preference into one
We have to keep people's feeling.

Go outside (we have to think about it)

* Needs
* User Group
* Social Age
* Environment
* What interact?
* Google
* Movement
* Interview
* Statics
* Atmosphere

Feedback (Advice) - think about situation, more than remote controlling.
Difficulties, embarrass thing, privacy, relax, not thinking about what I'm doing or what will do, think about what will be happened (occasion, happening).
-> So case scenario is very important!
+ Optimal situation to no optimal.

Use storage
Ex) textile (color, sensors), pillow (say something when user use it- like memory)

Start from Living (spend most of time).
Object: Sofa, TV, Decoration (pictures, flowers etc).

Split into Object - sofa, TV, audio, shelves etc
Purpose - relaxing, entertainment, study etc

Advice - we can compare why we need to change following mood or needs

--------------------------------------------------------------------
2PM ~

Eating team - light
Something change according to atmosphere, talking

*Taste
*Food game
*Drink
*Relax
*Different reaction according to eat together or alone
*Use cartoon or something on the wall (Dialog)

Social team - Divide 3 area; different purpose

Chatting with friend or having group meeting for social
communication
Business - forum
Entertainment - party - split into 5 part following activities
Food & Drink
Chat
Game - enjoy together
Music & Dance - Device for music
Love mood - Couple. Dating...

Advice - have to think about after effect (negative way; trash, violent situation...)

Study team - objects for studying

Desk, chair, shelves, book, stationary etc
Devices
Computer with internet
Purpose - ex) general knowledge tutorial linking to internet
Change environment ex) wall is changed to Africa in geographic class

Living Room (discussion)

Transforming
Light technology (particular mood, daily light)
Wall Paper (interesting option)
-> Particle can be changed

* think about e-paper (indoor paper, electrical - color)

Research - Fiber optic, textile, light, shine, outlet, e-paper, e-ink can match different situation.

*Fire high resolution
*Poly chromatic / tama chromatic
*Water resistance cover of sofa
*Color change (4 seasons / temperature)
*Home textile - tapestry, carpet (pigment), also find if texture change is available)
*Electricity - manipulate, different sense

- Different Use case

*Particular piece of furniture
*LCD images - check whether it interrupt user's body.


1. Think about user's needs in specific situation
2. Check device (function)
Configuration, light - different brightness, color, textile, particular motor, volume, appearance, shape,
Manual - mimics ourselves.

- Interface - more simple, basic function

Find out what kind of property could be modified.
Noninvasive/ invasive
What would be useful to us?
How does the space look like?
How can we recognize specific person

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